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About
Nicole How is a UX/UI product design graduate from YorkU with a passion for modular design systems, and creating human connections through design.
[ Socials ]
[ Contact ]
How.nicole@hotmail.com
Resume
[ Featured Works ]
UX/UI
1st Place Hack The Woods
Orvos: Health App & Award Winning Pitch
Orvos is a healthcare management system that prioritizes the digestibility of information for patients and streamlining the healthcare experience pre and post appointment.
UX/UI
AR
KIVO: Make Cycling Approachable
An AR App that visually teaches users about their bike and provides recommendations and descriptions on maintenance.
UX
Design System
SolarFarms NY: Improved Sign Up
Refreshed with a modern UI, improving the sign-up flow for a clearer and efficient user experience.
UX
Visual Design
CosmoQuest: Bridging Space Discoveries with the Public
CosmoQuest is an educational tool promoting NASA projects, discoveries, and technologies. Traditional astronomical resources cater to scholars but can be challenging for the general public.
UI
Case Study
Project L (2XKO) | Game Launcher
Project L is a 2v2 fighting game being developed by Riot Games. As an avid gamer, I wanted to explore UI/UX within the gaming sphere by conceptualizing how Riot’s new upcoming game
UX/UI
Hackathon
Orvos: Health Management App & Winning Pitch
Orvos is a healthcare management system that prioritizes the digestibility of information for patients and streamlining the healthcare experience pre and post appointment.
UX/UI
AR
KIVO: Cycling Assistant
An AR App that visually teaches users about their bike and provides recommendations and descriptions on maintenance.
UX
Design System
SolarFarms NY: Improved Sign Up
Refreshed with a modern UI, improving the sign-up flow for a clearer and efficient user experience.
UX
Visual Design
CosmoQuest: Bridging Space Discoveries with the Public
CosmoQuest is an educational tool promoting NASA projects, discoveries, and technologies. Traditional astronomical resources cater to scholars but can be challenging for the genera
UI
Case Study
Project L | Game Launcher
Project L is a 2v2 fighting game being developed by Riot Games. As an avid gamer, I wanted to explore UI/UX within the gaming sphere by conceptualizing how Riot’s new upcoming game